Chronotura | Devlog #003
Chronotura » Devlog
Weekly Update:
Another slow week but with progress! I added the death interaction by paradox with the shader that I made for the player, it looked a little empty so I added some particles to give it that dissolving effect over time.
The final result is decent, but it needs a little more work, but it will be for this week, in addition, I have to add the functionality of the environment change when you travel in time, which I have been doing during the day.
Next would be as I mentioned above, add the functionality of the environment change when traveling in time :)
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Chronotura
Chronotura it’s a game about time travel to solve puzzles, but watch out! It gets tricky the more you advance.
Status | In development |
Author | RFuchs |
Genre | Puzzle, Platformer |
Tags | Dark Humor, Difficult, Isometric, Male protagonist, Minimalist, Puzzle-Platformer, Singleplayer, Time Travel, Unity |
Languages | English, Spanish; Latin America |
Accessibility | Subtitles |
More posts
- Chronotura | Devlog #020Feb 06, 2020
- Chronotura | Devlog #019Jan 23, 2020
- Chronotura | Devlog #018Jan 16, 2020
- Chronotura | Devlog #017Nov 18, 2019
- Chronotura | Devlog #016Nov 12, 2019
- Chronotura | Devlog #015Nov 04, 2019
- Chronotura | Devlog #014Oct 28, 2019
- Chronotura | Devlog #013Oct 21, 2019
- Chronotura | Devlog #012Oct 07, 2019
- Chronotura | Devlog #011Sep 30, 2019
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