Chronotura | Devlog #005
Weekly Update:
Last week I was doing the script for the system to change the environment when you travel in time, and it was much simpler than I thought, I only change the value of the shader for all the materials (a total of 12) when traveling in time, I don't know if it's the best way to do it, but it works haha. (Sorry no gif this time, my internet connection it's terrible at the moment.)
Past
Present
Future
It was so simple that I even had time to change the interaction panels, currently in the game they do not attract as much attention as they should, so I will modify and unify them so that they stand out more and are more striking and easy to use. I made a simpler design, I just have to change some things like the texture on the sign.
Next I will continue working on the redesign of the interaction panel in addition to its functionalities :)
Get Chronotura
Chronotura
Chronotura it’s a game about time travel to solve puzzles, but watch out! It gets tricky the more you advance.
Status | In development |
Author | RFuchs |
Genre | Puzzle, Platformer |
Tags | Dark Humor, Difficult, Isometric, Male protagonist, Minimalist, Puzzle-Platformer, Singleplayer, Time Travel, Unity |
Languages | English, Spanish; Latin America |
Accessibility | Subtitles |
More posts
- Chronotura | Devlog #020Feb 06, 2020
- Chronotura | Devlog #019Jan 23, 2020
- Chronotura | Devlog #018Jan 16, 2020
- Chronotura | Devlog #017Nov 18, 2019
- Chronotura | Devlog #016Nov 12, 2019
- Chronotura | Devlog #015Nov 04, 2019
- Chronotura | Devlog #014Oct 28, 2019
- Chronotura | Devlog #013Oct 21, 2019
- Chronotura | Devlog #012Oct 07, 2019
- Chronotura | Devlog #011Sep 30, 2019
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